Releasing content as part of modules will lead to more streamlined processes and prevent us from impacting the rest of the game. For example, when launching a new music pack or feature, everything connected to this piece of content will be launched as part of a module. Modules or packages are a self-contained group of assets (textures, shaders, beatmaps, songs, etc.) and scripts. Generally, the developer workflow will be faster and more streamlined. We will be able to create builds, iterate and compile faster. This update is crucial for our future plans and will improve developer experience in a major way. However, as we continue to build and expand the game, with plans to provide even more content to our players, it's important we make these changes to support growth. As a result, our game architecture was not initially equipped to handle this scale. When we began developing Beat Saber back in 2016, we never could have imagined its immense success and rapid growth. Note: This Beta doesn't include any new music or feature content. Please share your feedback with us, and if you experience any issues during the beta, don't hesitate to let us know. While this update may not impact the majority of players, we would like to provide some insight into it. In this beta release, we're introducing modularity to facilitate the addition of new content through modules, making the development and release of new features and content more efficient. Hey players, Beta branch (1.34.4) for Beat Saber is available now.
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